Welcome to my Lua blog, about Lua, in Lua.
I've learned Lua 5.2 back in early 2010s, because it was the most recent version at the time. Later I downgraded to 5.1, since its features were good enough and 5.1 is the version implemented by LuaJIT, but I usually use and deeply explore the stock PUC Lua 5.1 these days.
Since May 2023 I started to use Lua again, for scripting, data and dialogues in my C++ game (not yet released) which inspired me to start this blog. The posts on this blog are generated by my own pure Lua script, including a partial implementation of Markdown in pure Lua.
This blog is NOT affiliated with LuaJIT, PUC, Tecgraf, lua.org or anyone!
Very WIP, check back soon.